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STEP 0
Commands you will learn in this excercise
LLL - Ausgewählte Layer schließen
LLO - Ausgewählte Layer ausschalten
NLL - Erstellen eines neuen Layers
LL - Aktiven Layer bestimmen
LLON - Ausgewählte Layer einschalten
MLL - In den ausgewählten Layer übertragen
PATTERN - Muster-Generator - erstellen Sie eigene Schraffur
BOO - VERSETZEN Sie in die geschlossene Fläche.
HPL - Füllen der Polylinien mit der aktuellen Schraffur
HM - Verschieben des Basispunktes der Füllungen
HRO - Schraffur drehen
TOBL - Layer nach unten verschieben
Starting situation
STEP 1
Lock 'walls_division', 'walls_load-bearing' and 'guides' layers with LLL command
STEP 2
Turn off 'axes', 'doors' and 'furnitures' layers with LLO command
STEP 3
Create new layer with NLL command and name it 'hatches'
STEP 4
Select all objects that are on layer '0' within buildings and move them to 'sills' layer with MLL command
STEP 5
Use PATTERN command to create new pattern (look at guides), name it aplus1
STEP 6
Set 'hatches' a current layer with LL command
STEP 7
Use BOO command to create boundaries for hatches, set offset distance to 0.05
STEP 8
Fill one room with _HATCH command, set Custom hatch and select aplus1.pat
STEP 9
Fill other rooms with HPL command (just select boundary polylines which were created with BOO at step 7)
STEP 10
You can rotate and move pattern's base points with HRO and HM commands
STEP 11
Turn 'furnitures' layer back on with LLON command
STEP 12
Move 'hatches' layer to the back with TOBL command
FINAL SITUATION
This is a final image. It should be filled with hatches and also you will get a new hatch called aplus1.pat
