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Categories
Commands beginning with B
B0 - draw ISO B0 paper format in modelspace
B1 - draw ISO B1 paper format in modelspace
B2 - draw ISO B2 paper format in modelspace
B3 - draw ISO B3 paper format in modelspace
B4 - draw ISO B4 paper format in modelspace
B5 - draw ISO B5 paper format in modelspace
B6 - draw ISO B6 paper format in modelspace
BADD - add elements to block
BAR - draw bar
BARD - insert bar descriptions
BARDI - insert bar dimensions
BARL - list of bars
BARS - draw bars in section
BCEN - center insert point
BCENA - center insert point of multiple blocks
BCO - copy block
BCOUNT - block counter.
BCU - update block counte
BCU1 - update block counter -1
BEAM - draw beam
BEE - block editor.
BEN - erase nested object from block
BET - erase block's instances and definition
BETON - concrete hatch
BETONZ - reinforced concrete hatch
BETYPE - erase objects of specified type from selected blocks
BEX - export block
BEXS - batch blocks export to APLUSBLOCKS directory
BI - insert indexed block
BIINDEX - visual list of available blocks
BIL - insert last block
BINDEX - visual list of blocks in current drawing
BIS - insert one of most common blocks
BISEC - draw bisection line
BLIST - make list of blocks
BLL - move all instances of a block into specified layer
BLL0 - set everything in block to 'ByLayer'
BM - move block
BMIP - move insert point
BOO - boundary OFFSET
BR - break object
BRE - replace blocks
BRE2 - podmienianie bloków (bez zachowania atrybutów)
BREA - replace all block definiotions
BREGEN - regenerate attributes
BREMOVE - remove and suck element from block
BRENAME - change blocks name
BRENAMEA - rename all selected blocks
BRI - redefine block with imported one
BRO - rotate block
BROC - batch rotate of blocks
BROIP - rotate block around insert point
BRR - break object (multiple)
BSC - scale block
BSC1 - restore blocks scale
BSCA - scale all selected blocks
BSEL - put block in place of selection
BSIZE - change blocks size (definition)
BSIZEA - change size of blocks
BU - change block units to unitless
BX - explode block and move conents from layer 0 to block's instance layer
BXA - explode all blocks
BYLL - change linetype to 'ByLayer'
