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STEP 0
Commands you will learn in this excercise
- LLL - lock selected layers
- LLO - turning off selected layers
- NLL - create new layers
- LL - specify current layer.
- LLON - turn on selected layers
- MLL - move to specified layer.
- PATTERN - pattern generator.
- BOO - boundary OFFSET
- HPL - fill polyline with current hatch
- HM - move hatch base point
- HRO - rotate hatch
- TOBL - move layer to bottom
Starting situation
STEP 1
Lock 'walls_division', 'walls_load-bearing' and 'guides' layers with LLL command
STEP 2
Turn off 'axes', 'doors' and 'furnitures' layers with LLO command
STEP 3
Create new layer with NLL command and name it 'hatches'
STEP 4
Select all objects that are on layer '0' within buildings and move them to 'sills' layer with MLL command
STEP 5
Use PATTERN command to create new pattern (look at guides), name it aplus1
STEP 6
Set 'hatches' a current layer with LL command
STEP 7
Use BOO command to create boundaries for hatches, set offset distance to 0.05
STEP 8
Fill one room with _HATCH command, set Custom hatch and select aplus1.pat
STEP 9
Fill other rooms with HPL command (just select boundary polylines which were created with BOO at step 7)
STEP 10
You can rotate and move pattern's base points with HRO and HM commands
STEP 11
Turn 'furnitures' layer back on with LLON command
STEP 12
Move 'hatches' layer to the back with TOBL command
FINAL SITUATION
This is a final image. It should be filled with hatches and also you will get a new hatch called aplus1.pat