Help
Help MENU
Categories
Commands beginning with B
-
B0 - draw ISO B0 paper format in modelspace
-
B1 - draw ISO B1 paper format in modelspace
-
B2 - draw ISO B2 paper format in modelspace
-
B3 - draw ISO B3 paper format in modelspace
-
B4 - draw ISO B4 paper format in modelspace
-
B5 - draw ISO B5 paper format in modelspace
-
B6 - draw ISO B6 paper format in modelspace
-
BADD - add elements to block
-
BAR - draw bar
-
BARD - insert bar descriptions
-
BARDI - insert bar dimensions
-
BARL - list of bars
-
BARS - draw bars in section
-
BCEN - center insert point
-
BCENA - center insert point of multiple blocks
-
BCO - copy block
-
BCOUNT - block counter.
-
BCU - update block counte
-
BCU1 - update block counter -1
-
BEAM - draw beam
-
BEE - block editor.
-
BEN - erase nested object from block
-
BET - erase block's instances and definition
-
BETON - concrete hatch
-
BETONZ - reinforced concrete hatch
-
BETYPE - erase objects of specified type from selected blocks
-
BEX - export block
-
BEXS - batch blocks export to APLUSBLOCKS directory
-
BI - insert indexed block
-
BIINDEX - visual list of available blocks
-
BIL - insert last block
-
BINDEX - visual list of blocks in current drawing
-
BIS - insert one of most common blocks
-
BISEC - draw bisection line
-
BLIST - make list of blocks
-
BLL - move all instances of a block into specified layer
-
BLL0 - set everything in block to 'ByLayer'
-
BM - move block
-
BMIP - move insert point
-
BOO - boundary OFFSET
-
BR - break object
-
BRE - replace blocks
-
BRE2 - podmienianie bloków (bez zachowania atrybutów)
-
BREA - replace all block definiotions
-
BREGEN - regenerate attributes
-
BREMOVE - remove and suck element from block
-
BRENAME - change blocks name
-
BRENAMEA - rename all selected blocks
-
BRI - redefine block with imported one
-
BRO - rotate block
-
BROC - batch rotate of blocks
-
BROIP - rotate block around insert point
-
BRR - break object (multiple)
-
BSC - scale block
-
BSC1 - restore blocks scale
-
BSCA - scale all selected blocks
-
BSEL - put block in place of selection
-
BSIZE - change blocks size (definition)
-
BSIZEA - change size of blocks
-
BU - change block units to unitless
-
BX - explode block and move conents from layer 0 to block's instance layer
-
BXA - explode all blocks
-
BYLL - change linetype to 'ByLayer'